![]() I own both Cartoon Animator 4.5 and MOHO 13.5 Pro. Interesting to see this topic still going. Thank goodness Moho bounced back this year with the acquisition by Lost Marble!)Īnyway, while I won't be using CA 4.5 for the type of hand keyframed animation I make with Moho, I'm still gonna make use of it. (I was also motivated by Smith Micro's mishandling of Moho back then. I haven't done much with iClone yet but I like working in it, and that led me to getting Reallusion's CA4 Pipeline last year. Most of my past experience was with Motion Builder, but I replaced that a couple of years ago with iPi Mocap Studio and Reallusion's iClone 7/3DX Pipeline. I agree that being able to mix motion clips like in a video editor is super convenient. That said, I do want to use CA 4.5 for a personal project I'm working on, in which the 'homebrew' mocap workflow and quality is going to be ideal. Oh, and not having anything like Smart Bone Actions was another big one. There were other UI-related things that annoyed me but I think these two were the main issues. Being locked into 30 fps for animation may be fine for personal projects, but it's a non-starter for studio productions I've been involved with. ![]() If I'm going to be exporting for 24 fps, I want to be sure I was animating at 24 fps. I'm aware that the program can export footage at different frame rates but that's not the same thing since it's altering the keyframes to do that. I also didn't like that I could only animate at 30 fps, and not 24 fps which is the standard in the industry. I'm hoping the devs will address this before too long because it's probably the main reason many animators don't take it seriously. This workflow was just way too tedious for me, and other users in the Reallusion forum confirmed this shortcoming. Every keyframe had to be changed individually. One of my big issues with CA4 was that it wouldn't let me set the default keyframe Transition mode (or Interpolation mode in Moho) and, maybe even worse, it wouldn't let me change the Transition mode for multiple selected keys like Moho does. ![]() I'll update this weekend and check it out. Thanks for letting me know about the availability of 4.5. I actually find it a wee bit easier to keyframe animations in CA4.5 than in Moho. Moho may not be as 'plug and play', but it's infinitely more flexible and capable for the type of animation I'm asked to create.ĬA4.5 (and all previous versions) have a 2D Motion Key editor, for keyframing and creating your own motion clips. I'll continue to dabble with CA4 Pipeline when I have time, but for everyday production work, I'm sticking with Moho. I think CA4's standardized modular rigging system makes it very easy to set up rigs, and I would like to see the concept adapted to Moho in the future, but CA4 sure makes it difficult when you want/need to animate things by hand. So far, they seem strictly focused on the 'canned motion' and performance capture workflow. I can see that, but the sad thing for me is that CA4 could be a program for animators too, if the developers choose to take it in that direction. The way I see it, Moho is an application for animators, whereas Cartoon Animator is an application for animation. You may even enjoy some simple practice with Pencil 2D (free) Krita (free), or Synfig (free). Greenlaw pretty much summed up all of the main issues with it, pros and cons.įor a beginner, go for it. ![]() You may even want to play around with their 30 day free trial, no credit card needed. For a good finished product, Moho is wonderful. If I’m trying to create original and unique work, I’ll create it in either Affinity Designer or Moho first. I have been using both for quite a while now. CA4’s ability appears to easily create animation of Photos, make 360 turns, and puppet creation, but the simplicity and attractive interface really doesn’t create as finished of a product as Moho. Most of the custom characters that you would need to create would need to be originally created in a program such as Photoshop, Affinity Designer, or similar that will save in a psd format. It makes it fairly easy to slap a simple animation with characters that can be matched preset motions. Cartoon Animator 4 is not as capable or as versatile as Moho.
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